Blight Necromancer Endgame Build Guide
Last Updated:October 6, 2024|Change Log|FAQ
The Blight Necromancer Endgame Guide melds the overwhelming power of Darkness Damage Over Time (DoT), with crippling Crowd Control (CC)! Proving that Blight is the ultimate Darkness build for someone looking to absolutely bully the denizens of Hell!
Blight applies damage on hit and a powerful DoT Area of Effect (AoE) pool of oozing miasma. With the addition of the Void aspect, you can literally drag monsters anywhere you want to, giving you complete control over the battlefield.
This build is also great for early progressions since it doesn't require any Unique items to start, and many of its best Legendary Aspects are found in the Codex of Power. Finding stronger Aspects from random drops only pushes the build even further!
In the early game, your Skeletal Minions are a great bonus for utility and Essence management. Later on your sacrifice them for even more power. The Blight Necromancer begins as an undead commander but easily converts, allowing for a smooth progression curve and playstyle.
Build Requirements:
- Ebonpiercer's damage drastically overperforms and quickly becomes your primary source of damage. The jump in power when you equip this item is palpable.
This build guide assumes you have a Level 60 Character and unlocked Torment 1. To get there, level up with one of our Necromancer Leveling Guides. See how this Build compares against others with our various Build Tier Lists.
Season Theme
Season 6 is the Season of Hatred Rising. It features the Zakarum Remnants faction which hunts Realmwalkers, massive behemoths that roam outdoor zones and beckon Mephisto's hellspawn. Participate in these zone events and take down the Realmwalkers to spawn a portal to a Seething Realm. There you can acquire Seething Opals, new consumables that stack with Elixirs for a XP buff and the chance to gather extra rewards when defeating enemies. The types of Opals are:
- Seething Opal of Equipment
- Seething Opal of Gold
- Seething Opal of Materials
- Seething Opal of Torment
- Seething Opal of Socketables
Use these Opals at all times to earn reputation with the Zakarum Remnants faction and unlock further rewards.
Skills & Gameplay
- Blight deals a small amount of initial damage then leaves behind a pool of defiled AoE damage that stacks on top of any enemies within range.
- Corpse Explosion does not directly contribute to your damage output, but activates multiple buffs for you. Cast this every 5 seconds for maximum benefits!
- Corpse Tendrils Slows, Stuns, makes Blood Orbs and pulls every monster (except Bosses) into a single space so that all of your AoE damage becomes more effective.
- Soulrift grants Barrier, generates Essence, applies Vulnerable and grants a Damage buff over its duration. Cast this whenever it's available.
- Decrepify Slows, reduces incoming damage, Stuns and reduces your Cooldowns via Lucky Hit mechanics. Cursed Aura automatically spreads this AND Iron Maiden onto monsters within range.
- Blood Mist is your source of Unstoppable, as well as an amazing survivability tool since it grants Immune for its duration.
- Sever is used as a mobility skill with the addition of the Aspect Inexorable Reaper's.
Skill Rotation
- Cast Sever with Inexorable Reaper's to quickly engage onto a pack of monsters, bringing them into the radius of your Cursed Aura, automatically applying Decrepify and Iron Maiden.
- If you don't have Cursed Aura yet, keep Decrepify on your Skillbar and engage packs of enemies by casting this first.
- Begin casting Blight into the pack where your extra projectiles from Ebonpiercer can shotgun and pierce through the maximum number of targets. While continuously casting this Skill, clicking any other Skill's button will "weave" it into your rotation. This is known of Skill Buffering and helps to reduce the total animation length of your attacks. This is a great way to cast Corpse Explosion every 5 seconds to maintain your buff uptime.
- Immediately cast Corpse Tendrils on the first Corpse generated to Crowd Control everything. This helps to reduce incoming damage and allows you to maximize your DPS windows.
- When still using Void, this effect will act in the same way. You can effectively bully packs of enemies by dragging them back and forth while moving towards the next pack. Once you're well experienced with the build, you know when the remaining DoT on the ground can clear off monsters. So you can start moving on before they've even died.
- Whenever it's off Cooldown AND you're engaging a monster pack, use Soulrift. It's only effective as long as enemies are within range, so don't be afraid to stay in close and personal!
- Stagger-stepping through the pack of enemies to pick up any Blood Orbs helps to maintain your bonuses from the Paragon Board. Maintaining the buff only requires you to pick one up before five seconds has elapsed.
- When in doubt Blood Mist out! Reposition and end the Mist early by clicking the Skill again, once you're ready to re-engage. A great tactic is to generate a Corpse during this time then immediately cast Corpse Tendrils on it for more safety.
- Sever through packs if you're standing on dangerous AoE or On-Death effects to efficiently maneuver through fights. Then use it to quickly move onto the next pack or objective.
Book of the Dead
While the Blight Necromancer benefits from having an active army of Skeletons at your disposal early on, in the endgame you Sacrifice them for even more power. Skeletal Warriors - Reapers adds Shadow Damage, Skeletal Mages - Cold adds Vulnerable Damage and Golems - Bone helps to reach the maximum Attack Speed Breakpoint
- If you're feeling squishy or playing on Hardcore, sacrificing Golems - Blood for Maximum Life and Skeletal Warriors - Defenders for Resistances are great ways to beef up your survivability.
- The Mythic Setup gets to use Golems - Blood because of the Attack Speed on Ring of Starless Skies.
Learn more details and how to unlock this system in our full Book of the Dead Guide.
Paragon & Glyphs
Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 at level 15 and from 4 to 5 at level 46. Some of them cannot be activated before reaching these thresholds! Progress through The Pit to rank up your Glyphs.
Use the slider to see the progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.
Some Glyph position swaps, board changes and other pathing adjustments may occur as you unlock your full potential. The setup displayed by default is the final version of the build before spending additional points that do not significantly impact your character's power.
Glyph Leveling Priorities
To Level 15
- Scourge
- Control
- Eliminator
- Sacrificial
- Exploit
To Level 46
- Scourge
- Control
- Eliminator
- Sacrificial
- Exploit
There are a total of 328 Paragon Points. After reaching level 60, you gain up to 300 Paragon Levels, 24 from Renown and 4 from Altars of Lilith. Check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.
Runes
You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them in Two-Handed Weapons if your build calls for them, otherwise place them into your Armor pieces to replace normal gems. The Blight Necromancer focuses on the following combos:
Best in Slot
- Lith + Yom - Blight requires 23 Frames to cast and standing still for 0.3 seconds only takes 18 frames. Every time you stop to cast Blight, you trigger Lith. The CC from this effect helps to Stagger bosses incredibly fast.
- Tam + Ohm - The bonus damage from this alone is still great to use and allows you to time out your DPS burst windows by selectively triggering it after avoiding damage or boss mechanics.
Alternative choices
If you haven't unlocked the final setup or found the top runes, you can also benefit from these options:
- Cem OR Yax OR Moni + Lum - Helps to "passively" generate Essence during many scenarios where you cannot otherwise generate Resource and helps to reduce you time spent using Generators or alternative systems.
- Mot for damage reduction, Xal for more Maximum Life, Zec for better Soulrift uptime, and Qua for movement speed are all great options to fit your particular playstyle.
Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.
Mercenaries
Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees. You can have one Hired Mercenary that accompanies you into battle, and one Reinforcement Mercenary that triggers a selected Skill from their Tree based on your Skill use or other conditional event:
Hired: Raheir
Raheir offers a ton of survivability from Valiance, and Bastion, as well as CC'ing enemies nearly continuously. They also increase your damage through Inspiration.
Reinforcement: Varyana
Varyana adds another layer of CC on demand for the build, which helps with staggering Bosses via Earth Breaker.
Learn more about Mercenaries and how they work in our dedicated Mercenaries Overview.
Stat Priorities & Item Progression
To enable the Blight Necromancer to perform optimally, hunt for these stats on your gear with good rolls and aim to Temper ⚒️ & Masterwork Crit ↑ them accordingly. Keep in mind that certain stats, such as Armor, Resistances, Extra Size Tempers, Attack Speed and more, have caps that may affect your priorities according to the items and Paragon points available at that moment.
Recommended Endgame Stat Thresholds
- 100% Chance for Blight Projectiles to Cast Twice
- 93.7% Attack Speed from Gear, Golems - Bone Sacrifice and Paragon Nodes
- Maximum Damage on Ebonpiercer Unique Aspect
- >68% Lucky Hit Chance to Make Enemies Vulnerable
- Armor Capped 1,000
- Resistance Capped 85%
- >6,000 Life
- >50% Movement Speed
- >50% Corpse Tendrils Size
- >30% Soulrift Duration
- 10+ Essence Per Second on Gear
- Lucky Hit: 15% Chance to Restore ~100% Primary Resource
Item Progression Goals
Before you dive into the Endgame with the Blight Necromancer, take a look at this overview of the items used in the build. See below for further details about the different progression steps and variants. Some of your Skill Tree choices depend on what Legendary Aspects and Unique items are available to you. Keep in mind that while we can guarantee that everyone has access to the same Codex of Power Aspects, the exact progression is different for everyone.
Learn more details and how to farm Legendary Aspects and Uniques in our General Farming Guide.
Build Variants
This section is designed to guide your Blight Necromancer from a fresh level 60 into the very late endgame using the three variants Starter, Ancestral and Mythic. At the final step, you should be fully decked out with a great all-rounder build. From there, follow the other min/max variants if you want to optimize around certain activities such as Pit Pushing, Speedfarming and more.
Begin here if you just made it into Torment 1 or are coming from our Leveling Guide! Since only some Aspects can be guaranteed from Dungeon unlocks for the Codex of Power, focus on acquiring the additional aspects via gambling with Murmuring Obols.
Gear & Skills
- Early on in your progression, focus on Armor & Resistances to survive. Each Torment difficulty adds a penalty of -250 Armor and -25% all Res and it's recommended to keep both capped (1000 Armor, 70+ Res) at all times. As you unlock higher power gear, masterworking levels and more Paragon points, you naturally scale your character into the higher difficulties and can start replacing some of these rolls with offensive or utility stats. Disobedience helps with this.
- If you find a Slower 2-Handed Weapon (Axe, Mace, Scythe) with great stats on it, don't be afraid to use it until you find a good 2-Handed Axe. The Slower attack speed makes Essence Management easier and you hit harder each time.
- Reaching a high value for Essence Per Second and high Attack Speed are your primary offensive concerns. The more Skill Ranks for Blight on Gloves and Passives on your Amulet also help.
- If you do not have Cursed Aura yet, make sure to keep Decrepify your Skill bar and dont waste time with Inexorable Reaper's just yet. This also allows you to proc Affliction for free, as long as the enemy is Vulnerable. This is a great way to clear out trash monsters or minimize DPS loss while you're generating Resource.
- Cooldown Reduction on your Helmet helps with better uptime of Grasping Veins as well as Soulrift. Try to time your damage bursts during these timers and focus on resetting their cooldown with Decrepify whenever possible. Dont cast Soulrift until you have to, so it's up during dangerous combat scenarios.
- Depending on how much Essence Per Second you have on gear, tempering Resource Generation can outperform Resource Cost Reduction on your Jewelry. You want Resource Cost Reduction for the Ancestral setup coming next, but you can optimize this way if you're willing to re-temper later on with better gear.
The goal here is to progress through the Torment difficulties as you unlock Ancestral Legendaries, Paragon points, Legendary Aspects, Temper mods and the most important Uniques to pilot this build. Some Legendary Aspects are used temporarily to fill slots that may be replaced with more Unique items later on.
Gear & Skills
- As you upgrade your gear to Ancestrals with more masterworking levels and reach higher paragon, you can focus more and more on replacing Armor & Resistance rolls with better stats, but ensure to stay capped at 1000 Armor and 70%+ Resistances for the difficulty you're currently in.
- Ebonpiercer drastically improves your damage output, because everything that scales Blight's damage tends to scale the extra bolts' damage as well. These bolts shotgun, so they can all hit the same target, as well as pierce. Pulling everything together with Void or Corpse Tendrils allows you to stack every bolt's damage onto multiple targets.
- One of the weird side effects of using Ebonpiercer is that the base damage of Blight becomes a bit inconsequential. There's not much to be done about this, it's just a fact.
- At this point you may have Blood Begets Blood activated in your Paragon Boards. Try to pick up one of the Blood Orbs created by Corpse Tendrils within the 5 second window of the buff to maintain its full stacks.
This is the final version of the build's progression, including all regular Unique items, Mythic Uniques, Legendary Aspects, Temper mods and Masterworking, leaving you with a great all-rounder build for all content in the game. Additional variants use this as a baseline to optimize around certain activities.
Gear & Skills
- Tyrael's Might make it much easier to hit your Resistance caps, even in high Torment difficulties. This allow for optimizations in the Paragon Board as well, regaining spent Paragon points to use for more damage or survivability, elsewhere.
- Heir of Perdition adds another damage multiplier that further scales Ebonpiercer's damage.
- While Mythics can often fully transform a build, they merely empower Blight Necromancer. Remember to recheck Movement Speed cap, and your Armor/Resistances so you're not wasting Greater Affixes of Masterwork Crits on your other gear pieces.
The Speedfarming variant optimizes the build for easy activities like Helltides, Whispers, Nightmare Dungeons and lower Pit Tiers after you have finished the Mythic variant and reached a plateau in your progression.
Gear & Skills
- Make sure that you're at the Movement Speed cap even without activating Reaper's Pursuit. This is easy to accomplish with the two Mythics the build wants to use.
- Bac + Zec gives better uptime on Soulrift considering most monster die too quickly to trigger Decrepify often enough.
This setup optimizes the build to push the highest possible Tiers in The Pit after you have finished the Mythic variant and reached a plateau in your progression.
Gear & Skills
- When fighting monsters in high tiers of the Pit, remember that after crowd controlling elites for 5 seconds, they become Unstoppable for 8 seconds. This may be the right moment to start kiting them around because your DPS decreases significantly when you're dodging their attacks.
- This setup is HYPER optimized, meaning that every recommended Greater Affix and Masterwork Crit is tailored to hit the exact caps that are necessary. This allows you to swap more Masterwork Crits to + Ranks on Skills and other damage increases. While you may not see a difference at lower tier content, these changes make the differences between highest possible Pit Tier clears.
- Concussive Strikes adds another damage multiplier to Staggered Bosses as well as a tool to Stagger them faster, at the cost of a mobility tool. You already move at Movement Speed cap.
- Make sure to check your Attack Speed so that you neither miss out on a breakpoint, or overcap either of these stats.
FAQ & Mechanics
Once a guide is released, many players have questions on why and how we are approaching certain choices. In this section you can find the answers to the questions that have been asked the most.
I Keep Running out of Essence!
How do I Reset my Cooldowns Faster?
Blight's Damage Work?
Which adjustments should I make on Hardcore?
Mechanics
Lucky Hit Chance (LHC)
Attack Speed Caps
Stagger
Summary
The Blight Necromancer covers the world in a darkness that few demons can survive. It's a DoT build that loves Attack Speed, moving fast, and even has access to one of the few mobility skills the Necromancer has. Whether you play it super layed back, or tryhard, this build performs!
In Bocca al Lupo!
Credits
Written by MacroBioBoi