Guardian of the Minotaur Boss Guide
Last Updated:June 9, 2024|Change Log
The Guardian of the Minotaur is one of the four Shaper Guardians. Next to Guardian of the Chimera, Guardian of the Hydra and Guardian of the Phoenix, he is one of the "Guardians of the Void". Each of these Guardians drops one of the Fragments required to access the Shaper encounter, one of the pinnacle bosses. In order to fight Minotaur, you have to open a Maze of the Minotaur Map where he acts as the Map Boss.
These Shaper Guardian Maps are Tier 16 and can be rolled with all sorts of Modifiers to increase their loot but also their difficulty. Shaper Guardians are a lot harder than typical Map Bosses, but also have specific loot tables.
Guardians of the Void - Boss Guides:
- Pit of the Chimera Map - Guardian of the Chimera
- Lair of the Hydra Map - Guardian of the Hydra
- Forge of the Phoenix Map - Guardian of the Phoenix
- Maze of the Minotaur Map - Guardian of the Minotaur
The Shaper - Boss Guide:
Loot Table
In addition to regular loot, the Guardian of the Minotaur has the following boss-specific drops:
- Fragment of the Minotaur (100%)
- Perfection
Skills Breakdown
Boss Mechanics
Once you enter the Boss Arena, you find the Guardian of the Minotaur to the South-East. Once you engage, immediately stay alert to his abilities. If you out-range his Melee Strike Range, he either chases you or start his Burrow ability. Avoid this ability as it one-shots. Make sure to check out the Skills Breakdown above to learn more about each of the abilities.
At 80% health, the Minotaur activates the first Lightning Wall. It is recommended to bring a blink Movement Skill such as Flame Dash to teleport through the Wall. Keep in mind that if you touch the Lightning Wal, you get a damage over time debuff and become shocked and slowed. With this debuff on you it becomes hard to avoid the Minotaur's lethal Burrow ability.
Periodically the Minotaur performs his massive Slam Attack, leaving a "Dead Zone" on the Floor. The falling rocks deal heavy amounts of Physical Damage and spawn Stone Golems, make sure to move out of this zone immediately. These areas disappear after approximately 35 seconds, but it's recommended to place the falling rock areas as close to each other as possible to leave more space for dodge maneuvers.
The longer the fight goes, the harder it gets. At 80%, 60%, 40% and 20% health, Minotaur activates each of the Lightning Walls. Without a lot of DPS to keep the fight short, this is one of the most difficult Guardian encounters.
Map Modifiers
Since the Maze of the Minotaur Map works like a typical Map, it can be modified with Currency like any other Map. But be careful! Some Map modifiers can make this Map very hard.
Here is an example of Map modifiers you might want to avoid based on your build:
Dangerous Map Modifiers
Atlas Passive Tree
The newly revamped Atlas Passive Tree provides us with additional ways to enhance the Pack Size and drop chances of Shaper and Elder influenced Maps:
Notables
- Remnants of the Past
Nodes
- Shaper Influenced Pack Size
- Elder Influenced Pack Size
Summary
- Avoid getting hit by his Slam and move out of the Area of Effect it leaves due to falling Rocks.
- Try to blink (Flame Dash) over/through the Lightning Wall that he spawns every 20% health lost.
- Avoid the Burrow ability by running away from your current position, since it one-shots most builds.
Good Luck, Exile!
Credits
Written by mbXtreme.
Reviewed by wudijo.