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Peacemaker Gunslinger Build Guide

Last Updated:July 20, 2024|Change Log

Welcome to the Peacemaker Gunslinger Build Guide! This build revolves around skilfully swapping between your Rifle, Shotgun, and Handgun stances to unleash a hail of bullets from various distances while making strategic use of your unparalleled mobility potential.

Peacemaker Gunslinger can inflict reliable amounts of Stagger and Destruction, as well as having great Counter capability. The Class Engraving grants you specific buffs each time you swap stances.

Pros
  • Non-positional gameplay
  • Good mobility
  • Ranged
  • Easy to learn
Cons
  • Low defense
  • High APM

Want a simpler and more burst-oriented playstyle? Check out our Time to Hunt guide.

Builds

Raids
Chaos Dungeons
Use the Scroll Bar to see Skill Point Progression

Need some tips for general content? Check out our Guardian Raids and Abyssal Dungeons guides.

  • Sharpshooter, Dual Buckshot, Focused Shot, and Target Down are your main damage skills.
  • Bullet Rain, Perfect Shot, and Catastrophe are secondary damage skills.
  • Dexterous Shot and Spiral Tracker are your Synergy (Weakness Exposure) skills.
  • Peacekeeper is your Counter skill.
  • Somersault Shot and Quick Step are used as mobility skills.
  • Last Request and Meteor Stream can significantly boost your Stagger contribution when needed.
  • Eye of Twilight is your Awakening. It is preferred over High-Caliber HE Bullet thanks to its higher damage, but both can be used.

Alternative Skill, Tripod, and Rune Options

Spiral Tracker

  • Purify - Allows you to cleanse your debuffs.

Check the Rune Guide for more details on Runes and how to obtain them.

This build is optimized and meant to be used only in Chaos Dungeons. For Ebony Cube please use a Raid build.

  • Sharpshooter, Shotgun Rapid Fire, and Equilibrium are your main ways to deal with large packs of lesser monsters.
  • Last Request, Catastrophe, Focused Shot, and Meteor Stream can all deal with Elite monsters on their own.
  • Dexterous Shot serves as a quick mobility option. It can also easily break crystals on the 3rd Floor.
  • High-Caliber HE Bullet is your Awakening. It is preferred over Eye of Twilight thanks to its wider area of effect. It is also your primary way of dealing with the Boss on the 2nd Floor.

While you can freely experiment with any engravings you want for this content, here's a recommended setup, based on the Engraving Support system:

  • Preemptive Strike causes your attacks to deal immense amounts of damage to monsters that you haven't attacked yet, making it ideal for Chaos Dungeons.
  • Contender is a stacking Attack Power effect that increases in strength once you kill a monster, making it ideal for Chaos Dungeons.
  • Raid Captain provides damage based on your Bonus Movement Speed, synergizing well with the Buff Nodes scattered throughout Chaos Dungeons.
  • Hit Master provides an unconditional damage boost to your skills, as none of the important ones have a positional affix.
  • Peacemaker provides significant bonuses to each of your weapon stances.

Gameplay & Skill Rotation

Peacemaker Gunslinger uses all three of her stances, but most of her damage comes from Shotgun and Rifle skills. In exchange, Handgun skills provide exceptional mobility and utility.

Thanks to the Class Engraving, swapping stances grants you the following effects:

Entering the Shotgun stance

  • +10% Crit Rate
  • +10/17/24% Damage

Entering the Rifle stance

  • +16/22/28% Damage

Entering the Handgun stance

  • +8/12/16% Attack Speed

Gunslinger Identity

Arsenal

Each buff is unique to the stance it correlates to, and swapping to another stance will replace the current buff with the one from the new stance. All buffs have a duration of 9 seconds.

This build focuses on constantly identifying what distance from the enemy is safe and positioning yourself accordingly, choosing the correct weapon from your arsenal for each situation.

Basic Rotations

Standard Damage Rotation

  • Using skills in this specific order is recommended when you first engage the enemy, but due to the chaotic nature of encounters, you may have to improvise and adapt as the fight goes on.
  • Try your best to maintain your Synergy using Spiral Tracker and Dexterous Shot, even if you aren't planning to attack immediately after.

Stagger Check Rotation

  • Using skills in this specific order is recommended for most stagger checks. However, each check can vary in duration, so you may need to readjust depending on that and your party's composition. Remember you can also use a Whirlwind Grenade if you have one equipped!

Tripods and Gems

Tripod Levelling

Increasing the level of Tripods greatly enhances their effectiveness. You may only increase the level of 18 tripods at a time. Some of them cannot be leveled at all, or are left at level 1 - these tripods are omitted from the table, even if they are used. Here are the main tripods you should look out for in order to maximize this build's potential.

Skill1st Tripod2nd Tripod3rd Tripod
SharpshooterIn a Tight SpotSpecial BulletGuardian's Breath
Dual BuckshotIn a Tight SpotEnhanced FireFinal Strike
Focused ShotDouble TapFinal Strike
Target DownLarge MagazineSteady Aim
Perfect ShotCutthroatEnhanced Shot
CatastropheCutthroatEternal Calamity
Bullet RainIn a Tight SpotRapid FireFlame Shot

Tripods written in bold text are your highest priority, make sure to level them first!

For more information on where to obtain Tripod Amulets and how to use them, check out our Skill Tree System Guide.

Gems

Gems are another significant aspect of your build, as they directly impact the damage and cooldowns of your skills. You can equip up to 11 gems at a time. Here are the ones you should focus on in order to maximize this build's potential, listed according to their priority.

Damage Gems

  • Focused Shot
  • Sharpshooter
  • Dual Buckshot
  • Target Down
  • Bullet Rain
  • Perfect Shot
  • Catastrophe

Cooldown Gems

  • Target Down
  • Sharpshooter
  • Dual Buckshot
  • Focused Shot

For more information on where to obtain gems and how to use them, check out our Gem System Guide.

Stat Priority

This build utilizes Crit and Specialization.

  • Crit is the primary stat. It offers damage consistency.
  • Specialization is a secondary stat. It increases your damage in varying amounts for each stance.

Standard Setup

  • Crit + Specialization
  • Crit
  • Crit
  • Specialization
  • Specialization
  • Crit + Specialization

Gear Set

Salvation Set

This set is optimal thanks to the unconditional damage and Attack Speed that it provides.

Nightmare Set

This set is an alternative option that provides more raw damage, but it can impact your performance due to the loss of Attack Speed and comes with increased mana management requirements. It's recommended to use together with mana regen food, such as [Masterwork] Master Herb Steak Meal.

The name of your set will change every time you acquire a higher tier of gear, but the set effect will remain the same. Look for your set's keyword when recrafting to find it more easily (e.g Entropy, Hallucination etc).

Check out the Gear Progression Guide for step by step instructions and early game gearing.

If you are interested in Sidereal Weapons, click here for more details.

Engravings

Engravings are a core part of your build. Typically, most engravings will be used at level 3, but there are some that can be used at level 1 or 2 in addition to the others, after reaching item level 1540 and unlocking Ancient Accessories.

Relic Gearing Build (5x3)

  • Grudge
  • Hit Master
  • Keen Blunt Weapon
  • Adrenaline
  • Peacemaker

Ancient Gearing Build (5x3+1)

  • Grudge
  • Hit Master
  • Keen Blunt Weapon
  • Adrenaline
  • Cursed Doll
  • Peacemaker Lv 1

Engraving Explanations

Core Engravings

  • Peacemaker provides significant bonuses to each of your weapon stances.
  • Grudge increases damage done while also increasing damage received. The engraving is a highly effective damage increase without needing specific positioning, making it worthwhile even with the penalty.
  • Hit Master provides an unconditional damage boost to your skills, as none of the important ones have a positional affix.
  • Keen Blunt Weapon is a good option that synergizes well with your Crit stat.
  • Adrenaline provides an additional source of Crit Rate and Attack Power. It is fairly easy to upkeep.
  • Cursed Doll is a significant Attack Power increase at the cost of -25% healing. The healing penalty can be punishing for inexperienced players who are not familiar with boss mechanics, but it becomes easy to overcome with time.

Level 1 and 2 Engravings

  • Peacemaker provides significant bonuses to each of your weapon stances. This engraving is incredibly efficient at level 1, instead allowing you to run Cursed Doll at level 3 for an Attack Power increase, at the cost of -25% healing.

Check out the Engraving Guide for more details.

Bracelet

Bracelets provide beneficial effects to yourself or to your party members depending on the rolls they have.

The primary goal is to get the main stats used by this build Crit and Specialization. After that you should be aiming for Special Rolls to get more damage. Please note that this system is heavily reliant on RNG, and you should not expect to get much more beyond your main stats early on.

Optimal Bonus Rolls

Crit
Specialization
Circulate
Fervor
Hammer
Wedge

Alternative Bonus Rolls

Precise
Assail
Superiority
Weapon Power
Dexterity

Check out the Bracelet Guide for more details.

Elixir

The recommended Elixir Set for this build is Critical.

Check out the Elixir Guide for more details and general stat recommendations.

Card Sets

Cards are an endgame system that helps maximize your character's damage. Here are the recommended card sets for this build.

  • Deep Dive is used early on as it is fairly easy to obtain.
  • Light of Salvation is the standard endgame option, but it can take a long time to acquire 30-piece Awakening.
  • Kazeros's Legion Commanders is used as an alternative to Light of Salvation, in content where enemies have a weakness to Dark Damage.

Check out the Card Guide for more details on how to obtain cards and interact with them.

Early Game Damage Card Set

End Game Damage Card Set

Credits

Written by Raeinor
Reviewed by Starlast

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