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The Imperial Uprising 1.1 Refresh & Cycle Event

Last Updated:August 30, 2024

EHG released news about an all new Imperial Uprising 1.1 Refresh & Cycle Event coming September 19th! This event aims to refresh 1.1 with New and Updated Shrines, Quality of Life Improvements to Dungeons, Month-Long Event Modifiers and more! Information on these changes will be released with the Patch notes on September 17th. See the official statement below

Greetings Travelers! Prepare for the Imperial Uprising Event and celebrate with an awesome sale!

We are thrilled to announce the upcoming Imperial Uprising Cycle Event, which will launch on  September 19, 2024 12:00 PM and run through  October 20, 2024. Plus, we are kicking off this event with a 20% discount on all editions of Last Epoch.

What’s coming with the Imperial Uprising Event?

  • Steam Deck Verification & Improvements
  • New and Updated Shrines
  • Quality of Life Improvements to Dungeons
  • Loot Lizard Encounters
  • Stash Tab Priority System
  • Improvements to Bazaar Search
  • Month-Long Event Modifiers

We will discuss more details in the Patch Notes for the Event Cycle & Refresh event on  September 17, 2024 12:00 PM .

The Cycle Refresh

The Imperial Uprising brings a full cycle refresh, transitioning all Cycle 1.1 - Harbingers of Ruin characters to the Legacy Cycle and giving everyone a fresh start. Ladders will be reset, and the economy will begin anew, leveling the playing field and setting the stage for new challenges and victories.

Imperial Uprising Event Details

We are launching the first Cycle Event, The Imperial Uprising, on September 19, 2024, 11:00 AM CST and continuing through to October 20, 2024. This is not patch 1.2 (though we are excited to talk about that in future posts)! It is just the continuation of Patch 1.1—Harbingers of Ruin with the following updates & changes being laid out.

The Imperial Uprising patch will come with a Cycle Refresh. This means that all Cycle 1.1 - Harbingers of Ruin characters will be moved to the Legacy Cycle, Ladders will be reset, the bazaar will reset, and a fresh economy will commence. Abberoth, this time, will not be gated from Legacy or offline by another kill event since he was unlocked during the 1.1 Cycle. Also, as this is not the start of a new Patch Cycle but a refresh and reset of the economy of 1.1, with a bit of spice added, we are not planning to include any balance changes.

During the Imperial Uprising event, players will participate by killing Skeletons—all manner of them. The Immortal Emperor’s head has gotten a little too big for his crown, and we must keep him in check. We will post the community’s progress on our socials so you can follow along with the culling of bones. There may even be a reward for such things.

Along with those changes, the following Cycle-Wide event modifiers will be enabled for all players, including Legacy and new Cycle characters:

  • Increased Faction Reputation Gain
  • Increased Gold Gain
  • Increased Unique Drop Rates
  • Increased Undead Spawn Rates in Monoliths

The cycle will continue once the month-long event has finished, but the modifiers will revert to their original state. The updates will remain, and players’ characters will stay in the cycle until either the next cycle event or patch 1.2.

Why a Cycle Refresh?

We have heard you loud and clear about wanting an economy reset, and we agree that this is beneficial for multiple reasons.

The first reason is that game difficulty should be balanced by player skill and effort, not by someone’s ability to exploit game mechanics or violate Terms of Service. When these things happen, we understand the frustration they can cause, and rest assured, we take it very seriously.

The second reason is quality of life. We have several requests that would improve the game’s quality of life, and waiting for a full-cycle patch to deploy them is longer than we want the community to have to wait. While the ability to deploy Cycle changes won’t always happen, this upcoming event seems like the perfect time to do so.

Lastly, feedback. Quite simply, we have many things we want to implement sooner rather than later, and our players have been offering great suggestions on which we want to act. We feel a Cycle event & refresh would be an ideal way to implement some of these changes and gather feedback for other related features that we are potentially looking to move forward with in subsequent Cycles. As with all new ideas, your feedback is one of the most important things to us, so let us know what you think of these new features on our Forums and Discord.

Steam Deck Verified

LE Steam Deck Verified Mxrimage
Last Epoch to become fully Steam Deck Verified with the Imperial Uprising 1.1 Update.

Fans of the Steam Deck, ROG Ally, and other handheld devices rejoice! As we continue to improve the overall experience for controller play, it naturally comes about that support for handheld devices is right around the corner. We are excited to announce that on September 19th, Last Epoch will be Steam Deck Verified.

Thank you for supporting Last Epoch and everyone on the Eleventh Hour Games team. Without it, we couldn’t be making games with you all, and it means the world to us. If you already own Last Epoch, you can continue to support its development by upgrading your copy of Last Epoch through the in-game shop!

We look forward to seeing you in Eterra, Travelers.

Get Ready for the Uprising!

The Last Epoch Team at Maxroll has been busy exploring everything Cycle 2 has to offer. Be sure to keep an eye out for new guides and other updates as we continue to find awesome new things to share.

If you haven't already, head over to our Discord to stay up to date with our content development.

Written by: Dredscythe

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