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Blacksmith Upgrade & Salvage

Season 6 - Season of Hatred

Last Updated:October 13, 2024|Change Log

The Blacksmith repairs your broken gear, salvages any useless items for valuable crafting materials, and Tempering & Masterworking items to increase their stats! You are going to spend a lot of your down-time at the Blacksmith, clearing out your piles of loot while powering up new pieces of gear you come across in your adventures. Your gear also takes a Durability hit whenever you die, so coughing up a bit of Gold gets everything back in working order!

Unlocking the Blacksmith

When your character reaches level 10, you receive a Priority Quest objective to go and see Zivek the Blacksmith in Kyovashad. You're given the task of upgrading a piece of gear, and in return you're awarded experience.

But the true reward is meeting the NPC you very well may spend the most time with as you progress through the world of Sanctuary. Salvaging extra loot for materials for Tempering & Masterworking is a core progression loop.

Blacksmiths can be found throughout the world in various outposts, towns, and cleared Strongholds, so you don't always have to come back to Kyovashad for these tasks.

Meet Zivek: The Blacksmith of Kyovashad

Salvage

Salvaging a piece of gear gains you an amount of crafting materials that are needed to upgrade that item type. Higher rarities typically award more rare materials. Salvaging Tempered or Masterworked gear also recoups some of the materials used on that item. Salvaging Ancestral Legendary items will yield 10 times more material than normal Legendary items. If an item was socketed with a Gem, the Gem is returned to your inventory. Potentially the most important thing of all, salvaging an item unlocks that item's Transmog.

You are able to quickly salvage all items in your Inventory except items that were altered in any way (enchanted, socketed, transmogged). In addition, you have the option to mark individual items as "Junk" with a hotkey and then salvage all of those with a single click once you visit the Blacksmith. Likewise, you can mark items as "Favorite" to prevent the blacksmith from taking his hammer to them. Good inventory management can save you a lot of time between adventures.

Weapons

  • Common: Iron Chunks
  • Magic: Iron Chunks
  • Rare: Iron Chunks, Veiled Crystals
  • Legendary/Unique: Iron Chunks, Rawhides, Baleful Fragments, and a chance at a Forgotten Soul.

Armor

  • Common: Rawhides
  • Magic: Rawhides
  • Rare: Rawhides, Veiled Crystals
  • Legendary/Unique: Iron Chunks, Rawhides, Coiling Wards, and a chance at a Forgotten Soul.

Jewelry

  • Common: Iron Chunks
  • Magic: Iron Chunks
  • Rare: Iron Chunks, Veiled Crystals
  • Legendary/Unique: Iron Chunks, Rawhides, Abstruse Sigils, and a chance at a Forgotten Soul.

Tempering and Masterworking

As you progress your character, you unlock priority quests that teach you about Tempering and Masterworking your gear.

Tempering

Tempering gear allows you to add additional affixes from Tempering Manuals to all your items. You can put 1 Tempering on Rare items, and 2 on both normal Legendary items and Ancestral Legendary items. Tempering manuals can have standard affixes like Movement Speed, or more intriguing affixes like casting multiple projectiles for certain skills.

You have a limited amount of attempts to roll the desired affix on your item before your Temper Attempts are consumed, so be warned! Tempering is your first major step to customizing your build. New for Season 6 is Scroll of Restoration obtained from the Dark Citadel.

For more, see our full Tempering Guide

Masterworking

Masterworking is similar to the old Upgrading system. Normal Legendary items can be upgraded 8 times, while Ancestral Legendary items can be upgraded 12 times. As you upgrade an item through the 12 ranks, each affix (base affixes + Tempering affixes) gains 5% power. At Ranks 4, 8, and 12 however, one of these affixes at random receives a major 25% increase. This 25% increase can hit three different affixes, hit one affix twice and another once, or one affix all three times for an insane boost!

To fuel this crafting, you need to get to Nightmare Dungeons or Infernal Hordes and start grinding! With Season 6, the only Masterworking material in the game is Obducite. In Nightmare Dungeons, you gain Obducite from killing monsters within the dungeon instead of only at the end like we used to in the Pit.

For more, see our full Masterworking Guid

Repair

Your mighty hero eventually dies. When it happens, your Armor and Weapons lose 10% of their total Durability. Once that value reaches 0, your gear is considered broken and must be repaired. Every 10% Durability increases the Gold cost, which also increases with Item Power. When your gear becomes completely broken, you don't lose all of their stats and Aspect bonuses. You lose a massive percentage of their bonuses, but at least you can continue using your Skills.

Video

Wudijo's video covering Masterworking.

Summary

  • The Blacksmith can salvage your unused gear for crafting materials. Temper and Masterwork your gear to max their stats, and repair your broken gear to keep you in the fight!
  • Salvaging Weapons, Armor, and Jewelry gets you crafting materials that help Temper and Masterwork the items you find on your adventures.
  • Every time you die, your item's Durability drops by 10%. When it hits 0 you need to get it repaired ASAP!

Credits

Written by MacroBioBoi
Reviewed by Avarilyn

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