Thrash Jaguar Spiritborn Endgame Build Guide
Last Updated:October 12, 2024|Change Log|FAQ
Welcome to the Thrash Jaguar Spiritborn Endgame Guide! This is a melee build focused on the Basic Skill Thrash leveraging Accelerated Thrash to repeat the 3rd attack as long as you continue fighting. You use The Hunter to overcap your Ferocity stacks to greatly increase your Attack Speed as you dash from pack to pack.
You use Moonrise and Adaptability as you would in any other Basic Skill build, however Unyielding Hits allows you to turn defense into offense by stacking Armor much higher than the armor cap of 1,000. As long as you cast a Gorilla skill within the last 3 seconds, you increase your Weapon Damage by up to 1,500 which increases the damage of all your skills.
Sepazontec brings the Thrash Jaguar Spiritborn together by turning the repeated 3rd attacks from Accelerated Thrash into triple strikes that slash in a horizontal pattern. With Thrash Size tempers, these hits overlap and triple your damage output. The high hit rate activates Jaguar Spirit Hall at a breakneck pace, shredding apart your enemies.
Once you find Jacinth Shell, your cooldowns are tremendously reduced allowing you to maintain much higher uptime on some timed buffs like the 100% Block Chance from Armored Hide maximizing Redirected Force, many stacks of Supremacy from casting The Hunter, and 4 stacks over your max Ferocity from Harmonious Hunter.
Continue reading this Thrash Jaguar Spiritborn Endgame Guide to learn how to become the Jaguar and unleash a barrage of claw strikes and slashes on your enemies.
Requirements for this build
Sepazontec
This build guide assumes you have a Level 60 Character and unlocked Torment 1. To get there, level up with one of our Spiritborn Leveling Guides. To see how this Build compares against others, check out our various Build Tier Lists.
Season Theme
Season 6 is the Season of Hatred Rising. It features the Zakarum Remnants faction which hunts Realmwalkers, massive behemoths that roam outdoor zones and beckon Mephisto's hellspawn. Participate in these zone events and take down the Realmwalkers to spawn a portal to a Seething Realm. There you can acquire Seething Opals, new consumables that stack with Elixirs for a XP buff and the chance to gather extra rewards when defeating enemies. The types of Opals are:
- Seething Opal of Equipment
- Seething Opal of Gold
- Seething Opal of Materials
- Seething Opal of Torment
- Seething Opal of Socketables
Use these Opals at all times to earn reputation with the Zakarum Remnants faction and unlock further rewards.
Learn more details about the season theme in our full Season Guide.
Skills & Gameplay
- Thrash is your primary damage ability. With Sepazontec equipped it strikes an area in front of you, dealing it's damage over 5 hits. After your 3rd cast you perform a triple strike which is repeated indefinitely due to Accelerated Thrash, resulting in 15 hits per cast. This activates the Jaguar Primary Spirit Hall effect after each of your casts to deal 15% of recent damage dealt as additional damage.
- Ravager causes an additional hit against enemies per skill cast. This does not deal a significant amount of damage however Replenishing Ravager causes 5 total hits against Elites and Bosses, helping trigger Jaguar Primary Spirit Hall more often.
- Armored Hide passively regenerates Resolve over time to ensure you always have its Damage Reduction. When cast, it maxes your Resolve stacks and increases your Block Chance to 100%, applying your Block Damage Reduction to all direct damage and maximizing the Critical Strike Damage boost from Redirected Force.
- Counterattack is primarily used for Reinforced Counterattack to passively increase your Critical Strike Damage as you fight groups of enemies. Do not cast it often as Redirected Force requires you to Block to double its bonus.
- Vortex is used to pull in all enemies and bring them into the overlap area of Thrash. It is your lowest cooldown skill of a different Base Spirit, so it's your primary activator for Adaptive Stances. Replenishing Vortex further reduces the cooldown of Vortex as your Critical Strike Chance increases, allowing frequent casts of the skill.
- The Hunter is your Ultimate skill of choice. Each cast brings you to 4 above your maximum Ferocity stacks to greatly increase your Attack Speed. It is the best Ultimate for maintaining Supremacy and Resolution since you can reset its cooldown when you kill enemies.
Skill Rotation
- Call The Hunter to fill your Ferocity stacks and activate Supremacy. Continue activating it to move from pack to pack.
- Activate Armored Hide and Ravager anytime they are off cooldown to remain at 100% Block Chance and gain extra hits against all targets.
- Attack with Thrash to teleport to your targets and deal damage. Try to cast it once every 1.5 seconds to maintain triple strikes from Accelerated Thrash.
- Cast Vortex whenever you need to group enemies, to refresh Adaptive Stances Core Stat buff, and gain a Movement Speed boost outside of combat.
- (On difficult Elites and Bosses) If The Hunter is available to cast and enemies are approaching Injured status, cast your Ultimate after they reach this threshold to get full value from Harmonious Hunter.
Spirit Hall
Primary: Jaguar adds a lot of extra damage for direct-damage attacks.
Secondary: Gorilla keeps you Unstoppable as long as you have 5 stacks of Resolve and turns all skills into Gorilla skills when using Harmony of Ebewaka.
Unlocking the Spirit Hall
Once you reach level 15, you have to complete a short quest starting in Gea Kul, Kehjistan. A Priority Quest leads you there to help out Tarka. After a few stops outside of town you have to enter the Sacred Hunting Grounds and defeat the Spirit Beast. While inside this dungeon you have to use the emote wheel at two separate stops, once for "Help", once for "Thanks" in order to progress. The boss fight is relatively long and difficult for low level characters, so it's recommended to do this quest on normal. After finishing the quest your secondary Spirit Hall unlocks automatically at level 30.
Learn more details and how to unlock this system in our full Rogue Specialization Guide.
Paragon & Glyphs
Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 at level 15 and from 4 to 5 at level 46. Some of them cannot be activated before reaching these thresholds! Progress through The Pit to rank up your Glyphs.
Use the slider to see progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.
Some Glyph position swaps, board changes and other pathing adjustments may occur as you unlock your full potential. The setup displayed by default is the final version of the build before spending additional points that do not significantly impact your character's power.
Glyph Leveling Priorities
To Level 15
- Hone
- Spirit
- Wildfire
- Canny
- Colossal
To Level 46
- Spirit
- Wildfire
- Hone
- Canny
- Colossal
There are a total of 328 Paragon Points. After reaching level 60, you gain up to 300 Paragon Levels, 24 from Renown and 4 from Altars of Lilith. Check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.
Runes
You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them in Two-Handed Weapons if your build calls for them, otherwise place them into your Armor pieces to replace normal gems. The Thrash Jaguar Spiritborn focuses on the following combos:
Best in Slot (Ancestral)
- Lith - Que - Earthen Bulwark grants a large Barrier, keeping you safe in fights and allowing better uptime on Viscous Shield
- Xol - Gar - Keeps your Critical Strike Chance as close as possible to 100%.
Best in Slot (Mythic)
- Bac - Que - Earthen Bulwark grants a large Barrier, keeping you safe in fights and allowing better uptime on Viscous Shield
- Lith - Tzic - Casts Concussive Stomp which grants you a Barrier and activates Unyielding Hits.
Alternative choices
As long as you haven't unlocked the final setup or found the top runes, you can also benefit from these options:
- Que - Earthen Bulwark grants a large Barrier, keeping you safe in fights and allowing better uptime on Viscous Shield.
- Bac - Consistently generates Offering in Speedfarming
- Cir - Generates offering when spamming Thrash
- Xal - For extra defense
- Mot - Generates Dark Shroud for extra defense
- Ohm - Grants moderate uptime of War Cry to increase damage
- Zec - Reliable way to reset The Hunter
- Gar - This Rune brings you closer to 100% Critical Strike Chance, boosting the effectiveness of Redirected Force, Furnace, and Spirit.
Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.
Mercenaries
Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees and abilities. You can have one hired (permanent) Mercenary during solo play and a reinforcement who assits you from time to time in certain situations.
Hired: Raheir
Raheir offers your Thrash Jaguar Spiritborn unparalleled defense that in turn buffs your offense. Valiance and Bastion reduce the damage you take and save you in dire situations. Inspiration grants you two great damage boosts as Raheir uses his skills either to save you or to attack enemies.
Reinforcement: Varyana
Call Varyana, the Berserker Crone as your reinforcement Mercenary when you cast Vortex to attack with Earth Breaker, Knocking Down all enemies you have pulled in and increasing damage dealt to them.
Learn more about Mercenaries and how they work in our dedicated Mercenaries Overview.
Stat Priorities & Item Progression
To enable the Thrash Jaguar Spiritborn to perform optimally, hunt for these stats on your gear with good rolls and aim to Temper ⚒️ & Masterwork Crit ↑ them accordingly. Keep in mind that certain stats, such as Armor, Resistances, Extra Size Tempers, Attack Speed and more, have caps that may affect your priorities according to the items and Paragon points available at that moment.
Recommended Endgame Stat Thresholds
- 90%+ Chance for Basic Skills to Deal Double Damage
- 80+% Critical Strike Chance
- 50%+ Block Chance
- 8+ Ferocity stacks
- 80%+ Gear Attack Speed (Cap 1)*
- 90%+ Aspect Attack Speed (Cap 2)*
- 30%+ Bonus Lucky Hit Chance
- 4,500+ Armor
- Resistance Capped 70%+
- 6,000+ Life
- 90%+ Thrash Size
- 40%+ Barrier Bonus
*Review Attack Speed Caps information in the FAQ/Mechanics section for an in-depth explanation of the two categories.
Item Progression Goals
Before you dive into the Endgame with the Thrash Jaguar Spiritborn, take a look at this overview of the items used in the build. See below for further details about the different progression steps and variants. Some of your Skill Tree choices depend on what Legendary Aspects and Unique items are available to you. Keep in mind that while we can guarantee that everyone has access to the same Codex of Power Aspects, the exact progression is different for everyone.
Learn more details and how to farm Legendary Aspects and Uniques in our General Farming Guide.
Build Variants
This section is designed to guide your Thrash Jaguar Spiritborn from a fresh level 60 into the very late endgame using the three variants Starter, Ancestral and Mythic. At the final step, you should be fully decked out with a great all-rounder build. From there, follow the other min/max variants if you want to optimize around certain activities such as Pit Pushing, Speedfarming and more.
If you are fresh in Torment 1 coming from a leveling guide, this is where you begin. Since only some Aspects can be guaranteed from Dungeon unlocks for the Codex of Power, focus on acquiring the additional aspects via gambling with Murmuring Obols.
Gear & Skills
- Early on in your progression, focus on Armor & Resistances to survive. Each Torment difficulty adds a 250 Armor and 25% Resistance penalty and it's recommended to keep both capped (1000 Armor, 70%+ Resistances) at all times. As you unlock higher power gear, Masterworking levels, and more paragon points, you naturally scale your character into the higher difficulties and can start replacing some of these rolls with offensive or utility stats. Keep in mind Core Stat increases from Adaptive Stances include Armor and Resistance
- Thrash Size tempers are required to overlap the triple strikes from Sepazontec and maximize your damage. Prioritize adding these tempers to Boots and Gloves.
- Your cooldowns may not be reliable enough to activate Armored Hide all the time forUnyielding Hits. You instead start with Gorilla Primary Spirit Hall selected instead of Jaguar for better uptime. Activate Armored Hide for Unstoppable or to boost your Block Chance for Redirected Force.
- Prioritize finding Jacinth Shell. It drops from Lord Zir.
- Hectic, Might, and Undying are all tied to you attacking. Casting Thrash repeatedly helps keep you in the fight by healing you, reducing your cooldowns, and increasing your Damage Reduction.
- Duelist's allows you to have 25% more Attack Speed than normal from Ferocity.
- Thrash Jaguar Spiritborn uses Redirected Force, Furnace, and Spirit which all boost Critical Strike Damage. Gar and Hone give a great starting point to utilize these damage boosts well.
The goal here is to progress through the Torment difficulties as you unlock Ancestrals, Paragon points, all Legendary Aspects, Temper mods and the most important Uniques to pilot this build. Some Legendary Aspects are used temporarily to fill slots that may be replaced with more Unique items later on.
Gear & Skills
- As you upgrade your gear to Ancestrals with more Masterworking levels and reach higher Paragon, you can focus more and more on replacing Resistance rolls with better stats, but ensure to stay capped at 70%+ Resistances for your current difficulty. Keep in mind Core Stat increases from Adaptive Stances include Armor and Resistance. While the Armor Cap is normally 1,000, the Thrash Jaguar Spiritborn overcaps by a large amount to boost Unyielding Hits.
- Jacinth Shell effectively gives 75% Cooldown Reduction by increasing cooldown rate of your abilities. It allows constant uptime on your Defensive and Focus abilities at the cost of draining your Life. Each cooldown drains 10% of your Maximum Life per second. Life On Hit and Fueled offset this life drain while you are fighting, and Auspicious grants you a Barrier as you move between groups of enemies so you aren't caught out with 1 health.
- Harmony of Ebewaka lets you utilize Gorilla skill scaling with Thrash, letting you take Dominant to increase your damage. Points are removed from Diminishment and Antivenom. Once you find one, you can swap back to Jaguar Primary Spirit Hall. Each skill cast activates Unyielding Hits as long as Gorilla is your Secondary Spirit Hall choice.
This is the final version of the build's progression, including all regular Unique items, Mythic Uniques, Legendary Aspects, Temper mods and Masterworking, leaving you with a great all-rounder build for all content in the game. Additional variants use this as a baseline to optimize around certain activities.
Gear & Skills
- This setup uses Heir of Perdition to boost your Critical Strike Chance to 100% with less investment, freeing up other affixes. Keep in mind you may sometimes lose the 60%[X] damage boost effect if your allies also have one equipped and kill enemies quicker than you do.
- The Rune combo changes to Bac - Que and Lith - Tzic. Heir of Perdition can reliably cap your Critical Strike Chance, but you lose a reliable Gorilla skill cast for Unyielding Hits. Skill points are moved from Dominant to Concussive Stomp to gain a Barrier each time the skill is cast. These changes help maintain a larger Barrier for Viscous Shield.
- Skill points are moved from Diminishment to Antivenom to easily cap your Poison Resistance.
This setup optimizes the build to push the highest possible Tiers in The Pit after you have finished the Mythic variant and reached a plateau in your progression.
Gear & Skills
There are no changes from the Mythic setup for Pit Pushing.
This Speedfarming variant optimizes the build for easy activities like Helltides, Whispers, Nightmare Dungeons and lower Pit Tiers after you have finished the Mythic variant and reached a plateau in your progression.
Gear & Skills
There are no changes from the Mythic setup for Speedfarming.
FAQ & Mechanics
Once a guide is released, many players have questions on why and how we are approaching certain choices. In this section you can find the answers to the questions that have been asked the most.
What can I do to improve survivability?
How can I trigger Unstoppable?
Why don't I have enough stats Rare Paragon nodes?
Which adjustments should I make on Hardcore?
How does Jacinth Shell work?
Mechanics
Attack Speed Caps
Stagger
Unyielding Hits
Convergence
Ravager
Jaguar Primary Spirit Hall
Video Guide
Coming soon.
Summary
- The Thrash Jaguar Spiritborn boasts tremendous Attack Speed to hit your enemies as fast as possible to proc Jaguar Primary Spirit Hall effect to significantly increase your damage.
- Cast Armored Hide and The Hunter whenever they are off cooldown to maintain your many timed buffs.
- Use Vortex to pull in enemies.
- Cast Counterattack to avoid large, dodgable attacks.
- Weave skills from different Base spirits to maintain Adaptive Stances.
Credits
Written by DeezyTheMonster
Reviewed by wudijo