Rake Thorns Spiritborn Endgame Build Guide
Last Updated:October 7, 2024|Change Log|FAQ
The Rake Thorns Spiritborn Endgame Guide utilizes both the Gorilla spirit halls combined with Mystic Circles and insane thorns damage to melt your enemies! Gorilla spirit halls and skills convert your passive thorns damage into active damage each time you attack. Thorns is one of the best ways to maximize your damage on the Spiritborn. Your main skill, Rake, is used to apply Thorns damage and reduce the cooldown of all your other skills.
Mystic Circles are granted from Plains Power. They proc based on your Lucky Hit Chance and once applied, you would normally have to remain in the circle. Thanks to the Sky Power aspect, you are able to move the Mystic Circles with us. Standing in your Mystic Circle grants you massive dps per Ferocity stack and while standing in the circle you stay at maximum Ferocity.
Another important aspect is Rake's main damage aspect Wild Claws which is a dungeon aspect from the new Nahantu region. Wild Claws counts as a second cast of Rake which doubles your resource generation from things like Advantageous Rake. For survivability you have access to Armored Hide and many Gorilla passives such as Perseverance to keep you safe.
Requirements for this build
- Razorplate
This build guide assumes you have a Level 60 Character and unlocked Torment 1. To get there, level up with one of our Spiritborn Leveling Guides. To see how this Build compares against others, check out our various Build Tier Lists.
Season Theme
Season 6 is the Season of Hatred Rising. It features the Zakarum Remnants faction which hunts Realmwalkers, massive behemoths that roam outdoor zones and beckon Mephisto's hellspawn. Participate in these zone events and take down the Realmwalkers to spawn a portal to a Seething Realm. There you can acquire Seething Opals, new consumables that stack with Elixirs for a XP buff and the chance to gather extra rewards when defeating enemies. The types of Opals are:
- Seething Opal of Equipment
- Seething Opal of Gold
- Seething Opal of Materials
- Seething Opal of Torment
- Seething Opal of Socketables
Use these Opals at all times to earn reputation with the Zakarum Remnants faction and unlock further rewards.
Learn more details about the season theme in our full Season Guide.
Skills & Gameplay
- Rake is your core skill but barely contributes damage. Instead, it's used as a conduit to trigger thorns damage, and reduce the cooldown of your other skills.
- Toxic Skin is used to amplify your thorns damage against enemies. All enemies should be poisoned thanks to Toxic Skin and Scourge.
- Scourge is used for damage to CC, Vigor generation and to apply poison.
- The Hunter is the best Ultimate skill at your disposal. It increases your damage, over-stacks your Ferocity, acts as a mobility skill and can reset its own cooldown very reliably.
- Soar is another great mobility skill and your main applicator of Vulnerable.
- Armored Hide gives you massive thorns damage, keeps you at maximum Resolve stacks and provides you with great survivability. Spam this skill whenever it is off cooldown.
Skill Rotation
- Hold Rake, dash from pack to pack with The Hunter and Soar.
- Spam Armored Hide whenever it is off cooldown..
- (On Elites & Bosses) Make sure they are poisoned by either Toxic Skin or Scourge.
Spirit Hall
Spirit Hall
Primary: Gorilla is how you convert your Thorns damage into active damage by adding it to all of your skills. You also generate life and barrier with this spirit hall.
Secondary: Gorilla grants to unstoppable when you are at 5 Resolvecharges, which is very easy considering the secondary hall also increases your maximum Resolveby 2.
Unlocking the Spirit Hall
Once you reach level 15, you have to complete a short questline starting in Gea Kul, Kehjistan. A Priority Quest leads you there to help out Tarka. After a few stops outside of town you have to enter the Sacred Hunting Grounds and defeat the Spirit Beast. While inside this dungeon you have to use the emote wheel at two separate stops, once for "Help", once for "Thanks" in order to progress. The boss fight is relatively long and difficult for low level characters, so it's recommended to do this quest on normal. After finishing the quest your secondary Spirit Hall unlocks automatically at level 30.
Learn more details in our full Spiritborn Spirit Hall Guide.
Paragon & Glyphs
Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 at level 15 and from 4 to 5 at level 46. Some of them cannot be activated before reaching these thresholds! Progress through The Pit to rank up your Glyphs.
Use the slider to see progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.
Some Glyph position swaps, board changes and other pathing adjustments may occur as you unlock your full potential. The setup displayed by default is the final version of the build before spending additional points that do not significantly impact your character's power.
Glyph Leveling Priorities
To Level 15
- Hubris
- Revenge
- Colossal
- Ritual
- Headhunter
To Level 46
- Hubris
- Revenge
- Colossal
- Ritual
- Headhunter
There are a total of 328 Paragon Points. After reaching level 60, you gain up to 300 Paragon Levels, 24 from Renown and 4 from Altars of Lilith. Check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.
Runes
You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them in Two-Handed Weapons, Helms, Pants or Chest Armor.
Best in Slot
- Zan + Que - Casts Earthen Bulwark granting you a large barrier for defense and more damage with Viscous Shield
- Tam + Ohm - War Cry buffs you with extra damage & Berserking for massive damage output
Alternative choices
As long as you haven't unlocked the final setup or found the top runes, you can also benefit from these options:
- Poc - You continuously gain and spend tons of Vigor, so this is an easy activator
- Vex - The extra skill ranks help with increasing damage
- Xal - For extra defense
- Gar - To reach 100% crit more reliably
- Wat - Decrepify helps with stagger, defense and executes enemies at 10% HP, can be combined with Xol in your other Runeword to generate large amounts of offering
- Yom - Petrify is a massive damage multiplier, especially against bosses
Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.
Mercenaries
Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees and abilities. You can have one hired (permanent) mercenary during solo play and a reinforcement who assists you from time to time in certain situations.
Hired: Raheir
He provides you with Fortify, Stuns, some extra damage, more resistances and prevents you from getting oneshot every 30 seconds thanks to Valiance. Beware that he's not present when playing in groups and make sure you remain resistance cap without him.
Reinforcement: Subo
Choose Trip Mines to knock enemies down when you cast Rake.
Learn more about Mercenaries and how they work in our dedicated Mercenaries Overview.
Stat Priorities & Item Progression
To enable the Rake Thorns Spiritborn to perform optimally, hunt for these stats on your gear with good rolls and aim to Temper ⚒️ & Masterwork Crit ↑ them accordingly. Keep in mind that certain stats, such as Armor, Resistances, Extra Size Tempers, Attack Speed and more, have caps that may affect your priorities according to the items and Paragon points available at that moment.
Item Progression Goals
Before you dive into the Endgame with the Rake Thorns Spiritborn, take a look at this overview of the items used in the build. See below for further details about the different progression steps and variants. Some of your Skill Tree choices depend on what Legendary Aspects and Unique items are available to you. Keep in mind that while we can guarantee that everyone has access to the same Codex of Power Aspects, the exact progression is different for everyone.
Learn more details and how to farm Legendary Aspects and Uniques in our General Farming Guide.
Build Variants
This section is designed to guide your Rake Thorns Spiritborn from a fresh level 60 into the very late endgame using the three variants Starter and Ancestral.
If you are fresh in Torment 1 coming from a leveling guide, this is where you begin. Since only some Aspects can be guaranteed from Dungeon unlocks for the Codex of Power, focus on acquiring the additional aspects via gambling with Murmuring Obols.
Gear & Skills
Early on in your progression, focus on armor & resistances to survive. Each Torment difficulty adds a 250 armor and 25% all res penalty and it's recommended to keep both capped (1000 armor, 70+ res) at all times. As you unlock higher power gear, masterworking levels and more paragon points, you naturally scale your character into the higher difficulties and can start replacing some of these rolls with offensive or utility stats.
The goal here is to progress through the Torment difficulties as you unlock Ancestrals, Paragon points, all Legendary Aspects, Temper mods and the most important Uniques to pilot this build. Some Legendary Aspects are used temporarily to fill slots that may be replaced with more Unique items later on.
Gear & Skills
As you upgrade your gear to ancestrals with more masterworking levels and reach higher paragon, you can focus more and more on replacing armor & resistance rolls with better stats, but ensure to stay capped at 1000 armor and 70%+ resistances for the difficulty you're currently in.
Mythic Uniques are not currently used in the Mythic variant of this build.
Gear & Skills
As you upgrade your gear to ancestrals with more masterworking levels and reach higher paragon, you can focus more and more on replacing armor & resistance rolls with better stats, but ensure to stay capped at 1000 armor and 70%+ resistances for the difficulty you're currently in.
No changes are needed from the Mythic variant of this build.
Gear & Skills
No changes are needed from the Mythic variant of this build.
Gear & Skills
FAQ & Mechanics
Once a guide is released, many players have questions on why and how we are approaching certain choices. In this section you can find the answers to the questions that have been asked the most.
What can I do to improve survivability?
How can I trigger Unstoppable?
What can I do for better Vigor recovery?
Which adjustments should I make on Hardcore?
Mechanics
Attack Speed Caps
Stagger
Video Guide
Coming soon.
Summary
- The Rake Thorns Spiritborn is a hard hitting, fast-paced build that performs well in any scenario. With many mobility and utility skills at your disposal you are ready for anything that comes your way.
- You stack as much Thorns damage as possible and use your Gorilla Spirit Hall and skills to convert thorns into direct damage.
- Stay in your Mystic Circle and move them with Soar thanks to the Sky Power affix.
- Attack speed increases the rate you apply your thorns damage and your generation.
- Jump from pack to pack with your mobility skills and keep your Resolve stacks up with Armored Hide.
Credits
Written by Lucky Luciano
Reviewed by Wudijo